Wednesday, July 16, 2014

Write Ups: JUSTICE SOCIETY OF AMERICA! PART 3!

THE GOLDEN AGE!
Part 5!

DOUBLE SIZED GIANT!
JUSTICE SOCIETY OF AMERICA!
Part 3!

Black Canary
DEX
7
STR
3
BODY
4
Alter Ego
INT
6
WILL
5
MIND
5
Dinah Drake
INFL
7
AURA
6
SPIRIT
6
Motivation
INIT
24
WEALTH
5
HP
75
Upholding the Good
SKILLS
Acrobatics: 5, Charisma: 7, Detective: 5, Martial Artist: 5, Thief: 5
ADVANTAGES
Area Knowledge (Gotham City), Artist (Flower Arranging), Attractive, Iron Nerves, Lightning Reflexes, Sharp Eye
CONNECTIONS
High- Justice Society of America, Johnny Thunder; 
Low- All Star Squadron, Gotham City PD
DRAWBACKS
Married (1950’s onward to Larry Lance), Secret Identity
EQUIPMENT
MOTORCYCLE [STR: 4, BODY: 7, Running: 6, R#2]

The Sandman
DEX
7
STR
4
BODY
5
Alter Ego
INT
7
WILL
6
MIND
7
Wesley Dodd
INFL
5
AURA
6
SPIRIT
6
Motivation
INIT
23
WEALTH
12
HP
70
Seeking Justice
SKILLS (*linked)
Acrobatics: 7*, Charisma: 5*, Detective: 7*, Gadgetry: 4, Martial Artist: 7*, Thief: 7*, Vehicles: 7*, Weaponry: 7*
ADVANTAGES
Area Knowledge (New York City), Buddy (Dian Belmont), Connoisseur, Intensive Training, Lighting Reflexes, Sharp Eye, Sidekick (Sandy the Golden Boy), Weapon Specialization (Gas Gun)
CONNECTIONS
High- High Society, Justice Society of America, U.S. Government; 
Low- All-Star Squadron, New York Police Department, Street.
DRAWBACKS
Guilt (1942 and later over the death of Dian Belmont), Minor Physical Restriction (weak heart), Mistrust (first year only), Secret Identity, Minor Irrational Attraction to always leaving behind this written message: “There is no land beyond the law, where tyrants rule with unshakeable power! It’s but a dream from which the evil wake to face their fate… their terrifying hour!”
EQUIPMENT
Gas Gun [BODY: 4, Sleep: 10 (Gas Effect), R#: 2].
Wirepoon [BODY: 5, Snare: 7 (Reduced Range -2 APs, No AV), Ammo: 1, R#: 2]
GAS MASK [BODY: 4, Sealed Systems: 10 (Only protects the wearer against airborne gas attacks)]
Sandman's superhero get up. Not one of King Kirby's finer moments.

Starman
DEX
7
STR
4
BODY
5
Alter Ego
INT
6
WILL
5
MIND
6
Ted Knight
INFL
5
AURA
5
SPIRIT
6
Motivation
INIT
18
WEALTH
13
HP
70
Upholding the Good
SKILLS
Gadgetry: 7, Scientist: 5
ADVANTAGES
Connoisseur, Genius, Scholar (Astronomy)
CONNECTIONS
High- FBI, High Society, Justice Society of America, Phantom Lady;  
Low- All-Star Squadron, Freedom Fighters
DRAWBACKS
Secret Identity
EQUIPMENT
Gravity Rod [BODY: 8, Gravity Decrease: 10, Gravity Increase: 10, Flight: 12, R#: 2]
Cosmic Rod [BODY: 10, Attraction/Repulsion: 15, Energy Blast: 13 (No AV), Flame Project: 13 (No AV), Flight: 13, Gravity Decrease: 15, Reflection/Deflection: 7, Skin Armor: 3]

Mister Terrific
DEX
9
STR
5
BODY
6
Alter Ego
INT
11
WILL
9
MIND
6
Terry Sloane
INFL
8
AURA
7
SPIRIT
8
Motivation
INIT
32
WEALTH
13
HP
45
Upholding the Good
SKILLS (all linked)
Acrobatics: 9, Animal Handling: 8, Charisma: 8, Detective: 11, Gadgetry: 11, Martial Artist: 9, Military Science: 11, Scientist: 11, Thief: 9, Vehicles: 9, Weaponry: 9
ADVANTAGES
Artist (numerous), Genius, Intensive Training, Iron Nerves, Lightning Reflexes, Scholar (Business, English Literature)
CONNECTIONS
High- Justice Society of America; Low- All-Star Squadron
DRAWBACKS
Catastrophic Irrational Attraction to Fair Play (Mister Terrific never seeks an unfair advantage over an opponent), Secret Identity

Doctor Mid-Nite
DEX
7
STR
4
BODY
5
Alter Ego
INT
8
WILL
6
MIND
6
Dr. Charles McNider
INFL
5
AURA
6
SPIRIT
7
Motivation
INIT
24
WEALTH
5
HP
75
Upholding the Good
POWERS
Ultra Vision: 9
SKILLS
Acrobatics: 4, Animal Handling: 4, Detective: 6, Gadgetry: 6, Martial Artist: 7, Medicine: 10, Scientist: 6, Thief: 5
ADVANTAGES
Lightning Reflexes, Pet (Owl)
CONNECTIONS
High- Justice Society of America. Low- All-Star Squadron
DRAWBACKS
Serious Physical Restriction: Dr. Mid-Nite cannot see in daylight without special infrared glasses or goggles, Secret Identity
EQUIPMENT
GOGGLES [BODY: 1, Shade: 10 (These special goggles allow Dr. Mid-Nite to overcome his physical restriction and see in daylight)]
Blackout Bombs (x6) [BODY: 1, Darkness: 8 (Gas Effect)]
 Owl
DEX
5
STR
1
BODY
2
INT
1
WILL
1
MIND
1
INFL
1
AURA
2
SPIRIT
2
INIT
9
WEALTH
N/A
HP
10
POWERS
Flight: 5 (Wings), Shrinking: 2 (Always On, Factored In), Telescopic Vision: 8, Ultra Vision: 9, Claws: 1
ADVANTAGES
Lightning Reflexes, Sharp Eye

Johnny Quick
DEX
7
STR
4
BODY
7
Alter Ego
INT
4
WILL
4
MIND
5
John Chambers
INFL
6
AURA
5
SPIRIT
6
Motivation
INIT
37
WEALTH
4
HP
45
Thrill of Adventure
POWERS
Dispersal: 9 (Power linked to Superspeed, Johnny must use Superpseed for at least one full phase before this power will work), Flight: 12 (Power linked to Superspeed, Johnny must use Superpseed for at least one full phase before this power will work), Superspeed: 18 (Must say the formula “3x2(9yz)4A” to activate)
SKILLS
Detective: 3
ADVANTAGES
Artist (Photographer), Buddy (Tubby Watts), Lightning Reflexes
CONNECTIONS
High- Sees All Tells All News, All-Star Squadron, Liberty Belle
DRAWBACKS
Married (Liberty Belle, Spring 1942 and later), Secret Identity

Wildcat
DEX
8
STR
4
BODY
6
Alter Ego
INT
5
WILL
8
MIND
7
Ted Grant
INFL
5
AURA
5
SPIRIT
8
Motivation
INIT
22
WEALTH
5
HP
60
Upholding the Good
SKILLS (all linked)
Acrobatics: 8, Martial Artist: 8, Thief: 8
ADVANTAGES
Area Knowledge (New York City), Intensive Training, Lightning Reflexes, Misc: Wildcat has 9 lives. When he dies, he immediately returns to the living. This also has the effect of rendering him Longevity
CONNECTIONS
High- Justice Society of America, Joe Morgan; Low- All-Star Squadron, Street
DRAWBACKS
Secret Identity

Miss America
DEX
6
STR
4
BODY
7
Alter Ego
INT
6
WILL
7
MIND
7
Joan Dale
INFL
6
AURA
7
SPIRIT
7
Motivation
INIT
20
WEALTH
6
HP
50
Upholding the Good
POWERS
Matter Manipulation: 14, Transmutation: 12
SKILLS
Charisma: 7, Martial Artist: 5
ADVANTAGES
Attractive, Artist (Journalism)
CONNECTIONS
High- Justice Society of America; Low- All-Star Squadron, New York Newspapers
DRAWBACKS
Missing Time (Miss America does not know the truth of her powers’ origins), Peron of Interest (Malicious- Project M), Secret Identity


WONDER WOMAN
DEX
12
STR
8
BODY
8
Alter Ego
INT
10
WILL
13
MIND
10
Queen Hippolyta/Polly
INFL
11
AURA
10
SPIRIT
10
Motivation
INIT
37
WEALTH
10
HP
70
Responsibility of Power
POWERS
Directional Hearing: 3, Jumping: 1, Running: 6, Swimming: 5, Telescopic Vision: 2
SKILLS
Acrobatics: 4, Animal Handling: 7, Charisma: 10, Martial Artist: 8, Military Science: 9, Vehicles: 10, Weaponry: 10
ADVANTAGES
Area Knowledge (Themyscira), Artist (Sculpture), Attractive, Connoisseur, Immortal, Iron Nerves, Leadership, Lightning Reflexes, Scholar (Ancient Mythologies, Cultures, and Languages), Sharp Eye, Weapon Specialization (Sword)
CONNECTIONS
High- Justice Society of America, Themyscira; Low- Gods of Olympus, All Star Squadron
DRAWBACKS
Altered Biology (Near Human), Guilt (Over the death of her daughter Diana), Secret Identity, Attack Vulnerability (-4 CS vs. Killing Combat- but Hippolyta can still replace her OV or RV with her Martial Arts)
EQUIPMENT
BATTLE ARMOR [BODY: 3, Skin Armor: 1]
AMAZON BRACELETS [BODY: 30] Used to Block with no CS penalties. Roll Martial Arts as AV/EV against an OV/RV equal to the APs of attack
Helmet [BODY: 9, Skin Armor: 2] Skin Armor only adds against Trick Shots to the head or on Devastating Attacks.
Shield [BODY: 4, Force Shield: 2]
Spear [BODY: 4, Claws: 3] Can be thrown as a weapon with the Diminishing and Half STR Limitations.
Long Sword [BODY: 8, Claws: 2]
INVISIBLE JET [STR: 8, BODY: 13, INT: 2, WILL: 4, MIND: 3, INFL: 1, AURA: 1, SPIRIT: 1, Flight: 16, Vehicles: 5, Self Manipulation: 12 (The jet can alter its shape into any vehicle), Telepathy: 2 (Only used to connect the jet with WW), Invisibility: 10, Sealed Systems: 18, Radar Sense: 20,  Radio Communications: 18, Hardened Defenses]

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