Sunday, May 4, 2014

Write Ups: STARFIRE, CYBORG, THE FLASH, ARGENT, & TEMPEST!

TITANIC!
dAY 9!

Starfire
DEX
8
STR
6
BODY
8
Alter Ego
INT
5
WILL
7
MIND
8
Koriand’r/Kory Anders
INFL
7
AURA
6
SPIRIT
7
Motivation
INIT
24
WEALTH
5
HP
85
Seeking Justice
POWERS
Comprehend Languages: 14 (No Range), Energy Absorption: 5, Energy Blast: 11, Flight: 12, Solar Sustenance: 15
SKILLS
Charisma: 7, Martial Artist: 9, Weaponry: 8
ADVANTAGES
Area Knowledge (Tamaran), Artist (Modeling), Attractive, Lightning Reflexes, Sharp Eye
CONNECTIONS
High- Titans, Adam Strange, Themyscira; Low- Animal Man, New Tamaranian government
DRAWBACKS
Altered Biology (Near Human), Minor Rage, Exile (Forced from Tamaran), Public Identity
EQUIPMENT
Titans Comlink [BODY: 4, Radio Communications: 21 (Only used to communicate with other Titans members and the Titans Tower)]

CYBORG (OMEGADROME VERSION)
DEX
9
STR
8
BODY
7
Alter Ego
INT
7
WILL
6
MIND
6
Victor “Vic” Stone
INFL
6
AURA
5
SPIRIT
5
Motivation
INIT
24
WEALTH
4
HP
100
Unwanted Power
POWERS (all powers are Cybernetic)
Chameleon: 6 (Although his skin always remains gold), Cybertelepathy: 12 (No Range), Directional Hearing: 8, Extended Hearing: 8, Invulnerability: 8, Omni-Arm: 12 (Allows Cyborg to form his arm into ranged weapons possessing an energy blast of 12 APs), Radio Communications: 21, Regeneration: 12, Running: 5, Self Manipulation: 12, Stretching: 6, Super Hearing: 8,Telescopic Vision: 8, Thermal Vision: 8, Ultra Vision: 12
SKILLS (all linked)
Charisma: 6, Gadgetry: 7, Scientist: 7, Vehicles: 7
ADVANTAGES
Area Knowledge (New York City), Genius, Iron Nerves, Lightning Reflexes
CONNECTIONS
High- Titans; Low- S.T.A.R. Labs, JLA
DRAWBACKS
Altered Biology (Mechanical), Guilt, Serious Irrational Fear of his mechanical side causing him to lose his value as a human being, Media Bias (After he threatened the world, Cyborg’s reputation is poor), Public Identity, Strange Appearance
 
THE FLASH
DEX
7
STR
4
BODY
7
Alter Ego
INT
5
WILL
5
MIND
6
Wally West
INFL
5
AURA
4
SPIRIT
5
Motivation
INIT
44 (19)
WEALTH
5
HP
100
Thrill of Adventure
POWERS
(*Power Linked to Superspeed)
Air Control: 14*,  Dispersal: 12*, Pyrotechnics: 10 (Power Linked to Dispersal), Regeneration: 6*, Superspeed: 25 (Usable on Others, but only up to 20 APs; When it is pushed, Superspeed becomes Fatiguing), Systemic Antidote: 6*
FLASH'S POWER STUNTS
By using his Superspeed to spin, Flash can Power Stunt the Digging or Spinning powers. This causes no Burn Out and only costs 1 HP per AP. When pushing Superspeed, the Flash is capable of Time Travel and Dimension Travel (Travel only). Resolve the attempt as a normal Push that costs only 1 HP per AP gained. He must be moving faster than lightspeed (29 APs) and the APs over 29 automatically act as the APs of the selected power. He can travel through Hypertime with this, though if that is his intent, the Push costs its usual 3 HPS per AP.
SKILLS
Charisma: 6, Scientist: 5
ADVANTAGES
Area Knowledge (Central City and Keystone City), Attractive, Free Access (Legal), Gift of Gab, Indestructible Costume, Insta-Change, Iron Nerves, Lightning Reflexes, Popularity, Scholar (Speed Force)
CONNECTIONS
High- JLA, Flash family, Titans, Central City PD, Keystone City PD, Kyle Rayner
DRAWBACKS
Serious Irrational Attraction to eating after using Superspeed, Minor Irrational Attraction to merging with the speed force (increases to Catastrophic at speeds greater than 25 APs), Married (Linda Park), Public Identity, Fatal Vulnerability: If using Superspeed at 20 APs or more for longer than 10 APs without break, Flash’s hypermetabolism will kill him, Loss Vulnerability: A wound that incapacitates his legs prevents the Flash from using his Superspeed or any of its related powers
EQUIPMENT
SPEED FORCE COSTUME [BODY: 6, Flame Immunity: 10]
Titans Comlink [BODY: 4, Radio Communications: 21 (Only used to communicate with other Titans members and the Titans Tower)]

ARGENT
DEX
6
STR
2
BODY
3
Alter Ego
INT
5
WILL
9
MIND
8
 Antonia Monetti
INFL
5
AURA
6
SPIRIT
6
Motivation
INIT
16
WEALTH
8
HP
50
Upholding the Good
POWERS
Force Manipulation: 12
ARGENT’S PLASMA CONSTRUCTS
Argent can only create simple constructs with her Force Manipulation. She frequently uses it to move around by sliding on it (similar to the way a lot of ice-based characters get around). She also likes to form energy daggers, force fields, and concussive blasts that knock enemies around.
SKILLS
Acrobatics: 4, Charisma: 4, Martial Artist: 4
ADVANTAGES
Connoisseur, Rich Family
CONNECTIONS
High- Titans
DRAWBACKS
Age (Young), Altered Biology (Near Human), Public Identity, Misc.: Monetti’s father is a former US Senator now doing time for trafficking drugs
EQUIPMENT
Titans Comlink [BODY: 4, Radio Communications: 21 (Only used to communicate with other Titans members and the Titans Tower)]
 
TEMPEST
DEX
6
STR
7
BODY
7
Alter Ego
INT
8
WILL
7
MIND
10
Garth
INFL
8
AURA
9
SPIRIT
9
Motivation
INIT
23 (22)
WEALTH
15
HP
75
Upholding the Good
POWERS
Energy Blast: 9 (Mystic Link), Fog: 8 (Mystic Link, Power Link to Pyrotechnics), Pyrotechnics: 8 (Mystic Link, Only Affects Water), Ice Control: 9 (Mystic Link), Water Control: 9 (Mystic Link), Detect (Water/Moisture): 8, Extended Hearing: 8, Swimming: 7, Telepathy: 4 (Only works on Atlanteans), Ultra Vision: 7, Water Freedom: 7
SKILLS
Animal Handling: 4, Charisma: 7, Occultist: 9, Vehicles: 5
ADVANTAGES
Area Knowledge (Atlantis), Gift of Gab, Longevity
CONNECTIONS
High- Aquaman, Atlantis, Titans, United Nations; Low- JLA, Zatanna
DRAWBACKS
Altered Biology (Near Human), Public Identity, Fatal Vulnerability (Common: Tempest will die if out of contact with water for longer than an hour), Loss Vulnerability (If out of contact with water for longer than 30 minutes or if dehydrated, Tempest’s physical attributes drop to 3)
EQUIPMENT
WATER SUIT [BODY: 8, Sealed Systems: 15 (Out of water only)] This suit prevents Tempest’s vulnerabilities from affecting him for up to 1 day (15 APs).
Titans Comlink [BODY: 4, Radio Communications: 21 (Only used to communicate with other Titans members and the Titans Tower)]


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