31 Days of JLA!
Day 15!
The magicians of the JLA (really, just Zatanna and few guys no one remembers being in the JLA because none of them wore fishnets!).
ZATANNA
DEX
|
6
|
STR
|
3
|
BODY
|
5
|
Alter Ego
|
INT
|
9
|
WILL
|
5
|
MIND
|
6
|
Zatanna Zatara
|
INFL
|
8
|
AURA
|
14
|
SPIRIT
|
13
|
Motivation
|
INIT
|
23
|
WEALTH
|
5
|
HP
|
100
|
Upholding the Good
|
POWERS
Awareness: 10, Magic
Sense: 12, Sorcery: 16 (Incantations- all of Zatanna’s spells must be spoken
aloud in backwards English)
|
SKILLS (*Linked)
Charisma: 8*, Occultist: 10,
Thief: 6*
|
ADVANTAGES
Attractive, Artist (Stage Magic), Gift of Gab, Iron Nerves,
Magical Background, Ritual Discipline (Elemental Magic)
|
CONNECTIONS
High- JLA, Shadowpact, Mystical Community, Stage Magic
Community;
Low- JSA, Constantine
|
DRAWBACKS
Public Identity
|
EQUIPMENT
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used
to communicate with other JLA members and the JLA Watchtower)]
|

PHANTOM
STRANGER
DEX
|
7
|
STR
|
3
|
BODY
|
20
|
Alter Ego
|
INT
|
20
|
WILL
|
25
|
MIND
|
25
|
None
|
INFL
|
19
|
AURA
|
28
|
SPIRIT
|
25
|
Motivation
|
INIT
|
46
|
WEALTH
|
N/A
|
HP
|
300
|
Unwanted Power
|
POWERS
Awareness: 25, Dimension
Travel: 40 (Travel Only), Recall: 30, Sorcery: 40 (The Stranger cannot directly
end any conflict, only guide others through crises), Teleportation: 50, Time
Travel: 55
|
SKILLS
Occultist: 15
|
ADVANTAGES
Area Knowledge (Known Universe, Afterworlds, Realm of the
Just Dead), Immortal, Indestructible Costume, Leadership, Luck, Omni-Connection
|
CONNECTIONS
High- The Quintessence, JLA, Mystical Community, Deadman;
Low- Lords of Order, Tim Hunter
|
DRAWBACKS
Altered Biology (Mystical), Guilt, Secret Identity
|
JASON
BLOOD
DEX
|
4
|
STR
|
3
|
BODY
|
5
|
Alter Ego
|
INT
|
11
|
WILL
|
14
|
MIND
|
10
|
The Demon Etrigan
|
INFL
|
10
|
AURA
|
14
|
SPIRIT
|
10
|
Motivation
|
INIT
|
25
|
WEALTH
|
7
|
HP
|
65
|
Unwanted Power
|
POWERS
Awareness: 11,
Invulnerability: 6, Magic Resistance: 4, Magic Sense: 11, Regeneration: 6
(Heals BODY, MIND, and SPIRIT), Sorcery: 12 (Wizardry), Speak with Spirits: 8,
Teleportation: 12
|
SKILLS
Charisma: 9, Occultist: 12
|
ADVANTAGES
Controllable Alter Ego (The Demon Etrigan), Immortal, Iron
Nerves, Magical Background, Ritual Discipline (Demonology), Scholar (cults,
history)
|
CONNECTIONS
High: Batman, JLA, Shadowpact, Mystical Community
|
DRAWBACKS
Altered Biology (Near Human), Guilt, Magician’s Code, Secret
Identity
|
EQUIPMENT
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used
to communicate with other JLA members and the JLA Watchtower)]
|
Note
Occasionally, Etrigan can
force Blood to transform into his demonic form, especially if his name is
spoken or there is violence and hatred present. This is a mystical attack
with Etrigan’s INFL/AURA acting as AV/EV and Blood’s WILL as OV/RV. RAPs on
the attempt indicate the change is successfully forced.
|

THE
DEMON ETRIGAN
DEX
|
9
|
STR
|
10
|
BODY
|
12
|
Alter Ego
|
INT
|
12
|
WILL
|
17
|
MIND
|
14
|
Jason Blood
|
INFL
|
13
|
AURA
|
17
|
SPIRIT
|
12
|
Motivation
|
INIT
|
34
|
WEALTH
|
N/A
|
HP
|
130
|
Psychopath
|
POWERS
Awareness: 11, Claws: 3,
Mystic Fire: 13, Invulnerability: 13, Jumping: 3, Magic Resistance: 4, Magic
Sense: 11, Regeneration: 10 (Heals BODY, MIND, and SPIRIT), Sorcery: 15
(Incantations)
|
SKILLS
Occultist: 15
|
ADVANTAGES
Area Knowledge (Hell), Immortal, Indestructible Costume,
Iron Nerves
|
CONNECTIONS
High- Hell; Low- Mystical Community
|
DRAWBACKS
Controllable Alter Ego (Jason Blood), Altered Biology
(Mystical), Mistrust, Minor Rage, Secret Identity, Serious Irrational
Attraction to speaking in rhyme, Strange Appearance, Loss Vulnerability:
Inside of a magic corcile; Also, Etrigan cannot use any of his powers against
someone inside of a magic circle and cannot cross a magic circle
|
Note
Occasionally, Blood has
to force Etrigan to transform back to his human form. This is a mystical
attack with Blood’s APs of Occultist acting as AV/EV and Etrigan’s
INFL/SPIRIT as OV/RV. RAPs on the attempt indicate the change is successfully
forced.
|

MANITOU
RAVEN
DEX
|
4
|
STR
|
3
|
BODY
|
4
|
Alter Ego
|
INT
|
8
|
WILL
|
10
|
MIND
|
12
|
Unrevealed
|
INFL
|
10
|
AURA
|
12
|
SPIRIT
|
12
|
Motivation
|
INIT
|
22
|
WEALTH
|
3
|
HP
|
100
|
Upholding the Good
|
POWERS (*Mystic link)
Awareness: 12, Comprehend
Languages: 10*, Force Field: 8*, Growth: 6* (Time Limit of 3 APs), Magic
Blast: 12, Magic Sense: 10, Precognition: 25*, Speak with Spirits: 18, Spirit
Travel: 20, Swarm: 12 (Ravens/Crows only, Also allows a Self-Linked
transformation), Teleportation: 18, Sorcery: 12 (Wizardry, Implement)
|
SKILLS
Occultist: 12, Weaponry (Missile Weapons, Melee Weapons): 7
|
ADVANTAGES
Immortal, Ritual Discipline (Shamanism)
|
CONNECTIONS
High- JLA, League of Ancients
|
DRAWBACKS
Married (Manitou Dawn), Strange Appearance (only as a member
of the League of Ancients), Misc.: Raven is 3000 years out of time- his ways
can be shockingly primitive to modern people and he is often uncomprehending
of the modern world
|
EQUIPMENT
Medicine Stick [BODY: 35, INFL: 2, AURA: 2, SPIRIT: 35]
Dreamcatcher [BODY: 12, Postcognition: 18 (Mystic Link),
Metal Illusion: 20 (Mystic Link, Only works in dreams)]
HEADDRESS [BODY: 14, Necroscope: 12 (Only allows contact
with Manitou Raven’s ancestors), Occultist: 18, Recall: 10 (Mystic Link)]
Mystic Tomahawk [BODY: 8, Claws: 2 (Mystic Link, Diminishing,
Half STR), Geas: Cannot cut the skin of a good man]
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used
to communicate with other JLA members and the JLA Watchtower)]
|

Bonus
Material: SPECTRE II!
DEX
|
12
|
STR
|
16
|
BODY
|
25
|
Alter Ego
|
INT
|
8
|
WILL
|
23
|
MIND
|
8
|
Hal Jordan
|
INFL
|
6
|
AURA
|
20
|
SPIRIT
|
12
|
Motivation
|
INIT
|
28
|
WEALTH
|
N/A
|
HP
|
75
|
Unwanted Power
|
POWERS (*Mystic linked)
Animate Objects: 18, Aura
of Fear: 12, Awareness: 12, Chameleon: 12 (Can only be used to appear like
Hal Jordan), Cloud the Mind: 12, Dimension Travel: 12 (Travel Only, Can be
used to pull people into the Spectre and to enter their minds to examine
their thoughts and past), Dispersal: 15*, Fog: 25*, Growth: 18*, Illusion:
18*, Invisibility: 18*, Magic Sense: 12, Mind Probe: 30*, Spirit Travel: 20
(Self Link), Sorcery: 10
|
SKILLS
Martial Artist: 5,
Occultist: 15, Scientist: 4, Vehicles: 8
|
ADVANTAGES
Area Knowledge (Afterworlds, Realm of the Just Dead),
Immortal, Insta-Change, Indestructible Costume, Iron Nerves
|
CONNECTIONS
High- Oliver Queen; Low- Mystical Community, Phantom
Stranger
|
DRAWBACKS
Altered Biology (Mystical), Arch Enemy (Neron), Exile
(Voluntary from the life of Hal Jordan), Guilt, Catastrophic
Irrational Attraction to Finding Redemption, Serious Rage (Jordan is attempting to keep
the wrath of the Spectre under control, but is not always successful), Secret
Identity, Strange Appearance, Misc.: Batman deeply mistrusts Jordan (Batman is not a good
enemy to have)
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Oooooh-hoooo! Witch-ay wo-man! |
Great stuff!
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