Tuesday, January 7, 2014

Write Ups: ORACLE, HUNTRESS, & NIGHTWING!

31 Days of JLA!
Day 7!

So the first week of write ups comes to a close. I decided to do an epic listing presenting the rest of the Batman clan who have served in the JLA! 

Many thanks to my friend and rabid Nightfan Brad Pierson for his help on Nightwing.


ORACLE
DEX
2
STR
2
BODY
2
Alter Ego
INT
8
WILL
9
MIND
9
Barbara Gordon
INFL
6
AURA
5
SPIRIT
5
Motivation
INIT
18
WEALTH
6
HP
75
Upholding the Good
POWERS
Recall: 12
SKILLS
Charisma: 6*, Detective: 8*, Gadgetry: 6, Martial Artist: 4, Military Science: 5, Scientist: 5, Spy: 11, Thief: 6, Vehicles: 5, Weaponry: 4
ADVANTAGES
Attractive, Headquarters [Lab: 10, Security: 12], Intensive Training, Leadership, Sharp Eye
CONNECTIONS
High- JLA, Batman family, Dick Grayson, Gotham PD, Birds of Prey; Low- Superhero Community
DRAWBACKS
Catastrophic Physical Restriction (Paralyzed from the waist down), Secret Identity, Traumatic Flashback (To being shot and humiliated by the Joker)
EQUIPMENT
ORACLE COMPUTER [BODY: 6, INT: 9, WILL: 8, MIND: 9, Detective: 6, Medicine (Forensics): 5, Military Science: 5, Spy: 7, Radio Communications: 18, Recall: 21, Virtual Projection: 5, Split: 5, R#2]
WHEELCHAIR [STR: 3, BODY: 4, Running: 1]
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used to communicate with other JLA members and the JLA Watchtower)]

as batgirl
DEX
7
STR
3
BODY
4
Alter Ego
INT
7
WILL
8
MIND
8
Barbara Gordon
INFL
6
AURA
5
SPIRIT
5
Motivation
INIT
24
WEALTH
4
HP
50
Thrill of Adventure
POWERS
Recall: 12
SKILLS (all linked)
Acrobatics: 7, Charisma: 6, Detective: 7, Martial Artist: 7, Spy: 7, Thief: 7, Vehicles: 7, 
Weaponry: 7
ADVANTAGES
Attractive, Intensive Training, Lightning Reflexes, Sharp Eye
CONNECTIONS
High- Batman, Dick Grayson, James Gordon, Gotham City PD; Low- Street
DRAWBACKS
Age, Secret Identity
 
BATGIRL’S UTILITY BELT & HIDDEN COMPARTMENTS, containing some or all of the following:
Batarang w/Batline [BODY: 8, Strike: 2 (Diminishing, Half STR), Snare: 7 (No AV), Gliding: 2 (adds to STR to determine range), Returns] Line is 4 APs long.
Bat Shuriken (x8) [BODY: 6, Claws: 1 (Diminishing, Half STR)] The attack power of this weapon represents throwing multiple weapons at a target. If attacking multiple targets, reduce the attack’s total EV by one for each target and apply the Multi-Attack modifiers.
Bat Radio [BODY: 2, Radio Communications: 12, R#2]
Handcuffs [STR: 9, BODY: 9] STR is only used to hold targets.
Lock Picks [BODY: 1, Misc. Advantage: -1 CS to OV/RV of lockpicking attempts]
Rebreather [BODY: 1, Sealed Systems: 12 (Provides air only), R#2] Acts as a gas mask and provides air if underwater.
Infrared Flashlight and Goggles [BODY: 1, Thermal Vision: 12]
Mini-Digital Recorder [BODY: 1, Recall: 12 (Audio only for up to 12 APs of time), R#2] Range of 4 APs
Mini-Digital Camera [BODY: 1, Recall: 20 (Visual only), R#2] Range of 9 APs
Plastic Explosives [BODY: 3, Bomb: 8 (Full Force), R#3]
Flash Pellets [BODY: 1, Flash: 5, R#2]
Smoke Pellets [BODY: 1, Fog: 5 (Full Force), R#2]
Tear Gas Pellets [BODY: 1, Sensory Block: 5 (Gas Effect, Full Force, Affects vision only), R#2]
 
BATCYCLE
STR: 4, BODY: 7, Running: 6, Radio Communications: 18, R#2
 

Commissioner James Gordon
DEX
3
STR
3
BODY
3
Alter Ego
INT
5
WILL
4
MIND
5
None
INFL
5
AURA
4
SPIRIT
5
Motivation
INIT
15
WEALTH
 
HP
25
Seeking Justice
SKILLS (*linked)
Charisma: 5*, Detective: 5*, Martial Artist: 4*, Vehicles: 3*, Weaponry (Firearms): 4
ADVANTAGES
Area Knowledge (Gotham City), Free Access (Regular), Iron Nerves, Leadership, License to Kill (Law Enforcement)
CONNECTIONS
High- Batman, Gotham City PD, Mayor’s Office
DRAWBACKS
Public Identity
EQUIPMENT
BAT-SIGNAL [BODY: 3, Flash: 3]
Pistol [BODY: 4, Projectile Weapons: 5 (No AV, Lethal, Reduced Range (-1 AP)), Ammo: 8, R#2]
BULLETPROOF VEST [BODY: 4, Skin Armor: 3]
Police Radio [BODY: 1, Radio Communications: 12, R#2]

 
HUNTRESS
DEX
7
STR
3
BODY
4
Alter Ego
INT
5
WILL
6
MIND
5
Helena Bertinelli
INFL
5
AURA
6
SPIRIT
5
Motivation
INIT
21
WEALTH
9
HP
35
Seeking Justice
SKILLS (All Linked)
Acrobatics: 7, Detective: 5, Martial Artist: 7, Thief: 7, Weaponry: 7
ADVANTAGES
Area Knowledge (Gotham City), Intensive Training, Iron Nerves, Lightning Reflexes
CONNECTIONS
High- JLA, Batman, Nightwing; Low- Mafia, Underground
DRAWBACKS
Dark Secret (Mafia Family), Minor Irrational Hatred of violent criminals, Secret Identity, Misc.: The Huntress believes that violent criminals should be executed and is very frequently in conflict with other heroes over it (especially Batman)
EQUIPMENT
Pistol Crossbow [BODY: 5, Projectile Weapons: 5 (No AV, Lethal), Ammo: 3, R#2] It takes 2 phases to reload this weapon.
Throwing Knife (x2) [BODY: 6, Claws: 1 (Diminishing, Half STR)] The attack power of this weapon represents throwing multiple weapons at a target. If attacking multiple targets, reduce the attack’s total EV by one for each target and apply the Multi-Attack modifiers.
Lock Picks [BODY: 1, Misc. Advantage: -1 CS to OV/RV of lockpicking attempts]
Flash Pellets [BODY: 1, Flash: 5, R#2]
Stun Pellets [BODY: 1, Stun: 5 (No AV, Explosive Radius, Full Force), R#2]
Boomerang [BODY: 3, Strike: 2 (Diminishing, Half STR), Gliding: 1 (adds to STR to determine range), Returns]
Grapple Gun with Swingline [BODY: 4 (the gun’s BODY, not the line’s), Snare: 4 (No AV), Ammo: 1, R#3] Swingline is 3 APs long.
Tranquilizer Pistol [BODY: 4, Sleep: 5 (No AV, Full Force), Ammo: 5, R#3]
AC Omni-Gadget: 4 (x2)
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used to communicate with other JLA members and the JLA Watchtower)]


NIGHTWING
DEX
8
STR
4
BODY
6
Alter Ego
INT
9
WILL
10
MIND
9
Dick Grayson
INFL
9
AURA
8
SPIRIT
8
Motivation
INIT
30
WEALTH
9
HP
110
Seeking Justice
SKILLS (*Linked)
Acrobatics: 11, Charisma: 9*, Detective: 9*, Gadgetry: 9*, Martial Artist: 8*, Military Science: 9*, Spy: 9*, Thief: 8*, Vehicles: 8*, Weaponry: 8*
ADVANTAGES
Area Knowledge (Bludhaven, Gotham City), Attractive, Intensive Training, Headquarters (Lab: 10, Security: 10), Iron Nerves, Leadership, Lightning Reflexes, Rich Family (Bruce Wayne), Sharp Eye
CONNECTIONS
High- JLA, Titans, Batman, Barbara Gordon, Batman Family, Bludhaven PD, Haley Circus, Outsiders, Wayne Foundation
DRAWBACKS
Person of Interest (Benign- Batman), Secret Identity

Nightwing’s Equipment
NIGHTWING SUIT
BODY: 6, Skin Armor: 2, Flame Immunity: 4, Cold Immunity: 4; Radio Communications: 18, Thermal Vision: 8, Ultra Vision: 8; Gliding: 6
WRIST GUN WITH SWINGLINE [BODY: 5 (the gun’s BODY, not the line’s), Snare: 5 (No AV), Ammo: 1] Swingline is 4 APs long
 NIGHTWING’S UTILITY BELT & HIDDEN COMPARTMENTS, containing some or all of the following:
Escrima Fighting Stick [BODY: 6, Strike: 1 (If Thrown: Diminishing, Half STR)]
Combat Disc [BODY: 7, Strike: 1 (Diminishing, Half STR), Gliding: 1 (adds to STR to determine range)]
Wing-dings [BODY: 7, Strike: 2 (Diminishing, Half STR), Gliding: 1 (adds to STR to determine range), Returns]
Mini-Computer [BODY: 2, INT: 4, WILL: 1, MIND: 1, Detective: 5, Radio Communications: 9, Recall: 13, Split: 1, R#2]
Handcuffs [STR: 9, BODY: 9] STR is only used to hold targets.
Lock Picks [BODY: 1, Misc. Advantage: -1 CS to OV/RV of lockpicking attempts]
Rebreather [BODY: 1, Sealed Systems: 12 (Provides air only), R#2] Acts as a gas mask and provides air if underwater.
Cutting Torch [BODY: 2, Heat Vision: 9 (No Range- only good for a few inches), R#5]
Mini-Digital Recorder [BODY: 1, Recall: 12 (Audio only for up to 12 APs of time), R#2] Range of 4 APs
Mini-Digital Camera [BODY: 1, Recall: 20 (Visual only), R#2] Range of 9 APs
Plastic Explosives [BODY: 3, Bomb: 8 (Full Force), R#3]
Tranqdarts [BODY: 1, Sleep: 5 (Gas Effect, Full Force), R#3]
Flash Pellets [BODY: 1, Flash: 5, R#2]
Smoke Pellets [BODY: 1, Fog: 5 (Full Force), R#2]
Tear Gas Pellets [BODY: 1, Sensory Block: 5 (Gas Effect, Full Force, Affects vision only), R#2]
ACD Omni-Gadgets: 5 (x2)
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used to communicate with other JLA members and the JLA Watchtower)]
 
NIGHTBIRD
STR: 5, BODY: 8, Running: 7, Vehicles (Land, Exotic): 5, Spy (False Identity): 12 (the car can change its body), Thief (Stealth): 8, Radio Communications: 12 , Hardened Defenses, R#2
 
NIGHTCYCLE
STR: 4, BODY: 7, Running: 7, R#2
 

as robin
DEX
7
STR
3
BODY
5
Alter Ego
INT
7
WILL
6
MIND
6
Dick Grayson
INFL
7
AURA
6
SPIRIT
6
Motivation
INIT
25
WEALTH
9
HP
75
Seeking Justice
SKILLS (*Linked)
Acrobatics: 8, Charisma: 8, Detective: 7*, Gadgetry: 7*, Martial Artist: 7*, Military Science: 7*, Spy: 7*, Thief: 7*, Vehicles: 7*, Weaponry: 7*
ADVANTAGES
Area Knowledge (Gotham City), Attractive, Intensive Training, Headquarters (Lab: 10, Security: 10), Iron Nerves, Leadership, Lightning Reflexes, Rich Family (Bruce Wayne), Sharp Eye
CONNECTIONS
High- Titans, Batman, Barbara Gordon, Gotham City PD, Wayne Foundation; Low: Haley Circus
DRAWBACKS
Age, Person of Interest (Benign- Batman), Secret Identity

ROBIN’S UTILITY BELT, containing some or all of the following:
Handcuffs [STR: 9, BODY: 9] STR is only used to hold targets.
Lock Picks [BODY: 1, Misc. Advantage: -1 CS to OV/RV of lockpicking attempts]
Bat Radio [BODY: 2, Radio Communications: 12, R#2]
Rebreather [BODY: 1, Sealed Systems: 12 (Provides air only), R#2] Acts as a gas mask and provides air if underwater.
Infrared Flashlight and Goggles [BODY: 1, Thermal Vision: 12]
Cutting Torch [BODY: 2, Heat Vision: 9 (No Range- only good for a few inches), R#5]
Mini-Digital Recorder [BODY: 1, Recall: 12 (Audio only for up to 12 APs of time), R#2] Range of 4 APs
Mini-Digital Camera [BODY: 1, Recall: 20 (Visual only), R#2] Range of 9 APs
Plastic Explosives [BODY: 3, Bomb: 8 (Full Force), R#3]
Tranqdarts [BODY: 1, Sleep: 5 (Gas Effect, Full Force), R#3]
Flash Pellets [BODY: 1, Flash: 5, R#2]
Smoke Pellets [BODY: 1, Fog: 5 (Full Force), R#2]
Tear Gas Pellets [BODY: 1, Sensory Block: 5 (Gas Effect, Full Force, Affects vision only), R#2]
ACD Omni-Gadgets: 5 (x2)
 
ROBIN CYCLE
STR: 4, BODY: 7, Running: 6, Radio Communications: 18, R#2

No comments:

Post a Comment