Friday, January 10, 2014

Write Ups: GREEN LANTERN! KYLE RAYNER, JOHN STEWART, & HAL JORDAN!

31 Days of JLA!
Day 10!

One third of the way through the month we get a look at the Green Lanterns of the JLA.

GREEN LANTERN IV
DEX
6
STR
3
BODY
12 (4)
Alter Ego
INT
7
WILL
20
MIND
8
Kyle Rayner
INFL
7
AURA
14
SPIRIT
11
Motivation
INIT
20
WEALTH
4
HP
75
Responsibility of Power
ADVANTAGES
Artist (Comic book artist), Insta-Change, Indestructible Costume, Iron Nerves, Sharp Eye
CONNECTIONS
High- JLA, Wally West, John Stewart, Jade; Low- Connor Hawke, Guy Gardner, Sentinel
DRAWBACKS
Secret Identity
EQUIPMENT
OAN GREEN LANTERN POWER RING [BODY: 25, BODY: 12, INT: 10, Comprehend Languages: 20, Flight: 40, Force Manipulation: 20 (No AV, Time Limit with recharge item, 24 hours (15 APs)), Invulnerability: 18, Detect Green Lanterns: 40, Omni-Power: 10 (No AV), Recall: 20, Regeneration: 4, Sealed Systems: 16, Skin Armor: 4 (Each AP of Skin Armor activated reduces Force Manipulation by 1 AP), Spirit Travel: 50]
Notes:
*The ring uses Rayner’s AURA as AV.
*All powers are Power Linked to Force Manipulation. Thus, any limitation that affects Force Manipulation affects all other powers as well.
*Any psychological condition or psycho-affecting power that causes the wearer fear or impede his ability to concentrate will also cause the wearer’s ring to suffer a Catastrophic Power Burnout on all powers. This includes powers like Phobia or Broadcast Empathy, as well as Irrational Fears or even more personal traumas like losing a loved one or failing in a critical situation
Power Battery [BODY: 25, Energy Control: 18 (Only used to recharge the GL ring), Invisibility: 15, R#2]
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used to communicate with other JLA members and the JLA Watchtower)]
 

GREEN LANTERN III
DEX
7
STR
4
BODY
12 (4)
Alter Ego
INT
8
WILL
23
MIND
8
John Stewart
INFL
6
AURA
5
SPIRIT
12
Motivation
INIT
21
WEALTH
5
HP
110
Responsibility of Power
SKILLS
Scientist: 5
ADVANTAGES
Artist (Architect, Classic Literature), Insta-Change, Indestructible Costume, Iron Nerves
CONNECTIONS
High- JLA, Hal Jordan, Kyle Rayner; Low- Guy Gardner, Jade
DRAWBACKS
Guilt, Public Identity, Unluck (This is optional, but Stewart does seem to have the lousiest luck in the DCU)
EQUIPMENT
OAN GREEN LANTERN POWER RING [BODY: 25, BODY: 12, INT: 10, Comprehend Languages: 20, Flight: 40, Force Manipulation: 23 (Time Limit with recharge item, 24 hours (15 APs)), Invulnerability: 18, Detect Green Lanterns: 40, Omni-Power: 11, Recall: 20, Regeneration: 4, Sealed Systems: 16, Skin Armor: 4 (Each AP of Skin Armor activated reduces Force Manipulation by 1 AP), Spirit Travel: 50]
Notes:
*All powers are Power Linked to Force Manipulation. Thus, any limitation that affects Force Manipulation affects all other powers as well.
CLASSIC GL:
*The ring is powerless against the color yellow.
MODERN GL:
*The ring uses Stewart’s Weaponry (Exotic Weapons) as the AV for Force Manipulation and Omni-Power. He has 14 APs in this skill.
*Any psychological condition or psycho-affecting power that causes the wearer fear or impede his ability to concentrate will also cause the wearer’s ring to suffer a Catastrophic Power Burnout on all powers. This includes powers like Phobia or Broadcast Empathy, as well as Irrational Fears or even more personal traumas like losing a loved one or failing in a critical situation
Power Battery [BODY: 25, Energy Control: 18 (Only used to recharge the GL ring), Invisibility: 15, R#2]
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used to communicate with other JLA members and the JLA Watchtower)]

 
GREEN LANTERN II
DEX
8
STR
4
BODY
12 (4)
Alter Ego
INT
8
WILL
25
MIND
8
Hal Jordan
INFL
6
AURA
7
SPIRIT
12
Motivation
INIT
24
WEALTH
3
HP
150
Responsibility of Power
SKILLS
Martial Artist: 5, Scientist: 4, Vehicles: 10
ADVANTAGES
Attractive, Buddy (Tom Kalmaku), Insta-Change, Indestructible Costume, Iron Nerves, Leadership, Vehicle Specialization (Experimental aircraft)
CONNECTIONS
High- JLA, Carol Ferris, Oliver Queen, Barry Allen, John Stewart, Guy Gardner, The GL Corps; Low- US Air Force
DRAWBACKS
Arch Enemy (Sinestro, Star Sapphire, Parallax), Guilt (after Coast City), Secret Identity
EQUIPMENT
OAN GREEN LANTERN POWER RING [BODY: 25, BODY: 12, INT: 10, Comprehend Languages: 20, Flight: 40, Force Manipulation: 25 (Time Limit with recharge item, 24 hours (15 APs)), Invulnerability: 18, Detect Green Lanterns: 40, Omni-Power: 12, Recall: 20, Regeneration: 4, Sealed Systems: 16, Skin Armor: 4 (Each AP of Skin Armor activated reduces Force Manipulation by 1 AP), Spirit Travel: 50]
Notes:
*All powers are Power Linked to Force Manipulation. Thus, any limitation that affects Force Manipulation affects all other powers as well.
CLASSIC GL:
* The ring is powerless against the color yellow.
MODERN GL:
* The ring uses Jordan’s Weaponry (Exotic Weapons) as the AV for Force Manipulation and Omni-Power. He has 18 APs in this skill.
*Any psychological condition or psycho-affecting power that causes the wearer fear or impede his ability to concentrate will also cause the wearer’s ring to suffer a Catastrophic Power Burnout on all powers. This includes powers like Phobia or Broadcast Empathy, as well as Irrational Fears or even more personal traumas like losing a loved one or failing in a critical situation
Power Battery [BODY: 25, Energy Control: 18 (Only used to recharge the GL ring), Invisibility: 15, R#2]
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used to communicate with other JLA members and the JLA Watchtower)]


Carol Ferris
DEX
3
STR
2
BODY
2
Alter Ego
INT
4
WILL
4
MIND
4
Star Sapphire
INFL
3
AURA
3
SPIRIT
3
Motivation
INIT
10
WEALTH
10
HP
15
Responsibility of Power
SKILLS
Vehicles (Air, Land): 3
ADVANTAGES
Leadership, Scholar (Business), Security Clearance (Low)
CONNECTIONS
High- US Air Force, Hal Jordan
DRAWBACKS
Authority Figure (Director of Ferris Aircraft), Missing Time (as Star Sapphire), Secret Identity


typical guardian of the universe
DEX
4
STR
2
BODY
15
INT
17
WILL
30
MIND
20
INFL
12
AURA
14
SPIRIT
10
INIT
33
WEALTH
30
HP
150
POWERS
Flight: 40, Force Manipulation: 30, Invulnerability: 25, Regeneration: 10, Sealed Systems: 20, Spirit Travel: 45, Systemic Antidote: 20, Telepathy: 50
SKILLS
Gagdetry: 18, Scientist: 20
ADVANTAGES
Area Knowledge (Known Universe), Expansive Headquarters (Oa- Lab: 45, Security: 30], Genius, Immortal, Scholar (The Universe, Metaphysics), Sharp Eye, Super Numerate
CONNECTIONS
High- The GL Corps, Ganthet; Low- The Quintessence
DRAWBACKS
Altered Biology (Inhuman), Arch Enemy (The Weaponers of Qward), Authority Figure (Leaders of the Green Lantern Corps), Emotionless, Guilt (For releasing evil into the universe), Public Identity, Loss Vulnerability: A Guardian loses 1 AP from all powers every week he is not on Oa
EQUIPMENT
CENTRAL BATTERY [BODY: 65, Energy Control: 65 (Only used to recharge Oan Power Rings)]

 


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