Monday, January 6, 2014

Write Ups: THE FLASH! (WALLY WEST & BARRY ALLEN)!

31 Days of JLA!
Day 6!

Presenting the Fastest Men Alive!


THE FLASH III
DEX
7
STR
4
BODY
7
Alter Ego
INT
5
WILL
5
MIND
6
Wally West
INFL
5
AURA
4
SPIRIT
5
Motivation
INIT
44 (19)
WEALTH
5
HP
100
Thrill of Adventure
POWERS
(*Power Linked to Superspeed)
Air Control: 14* (Cannot be used to fly),  Dispersal: 12*, Pyrotechnics: 10 (Power Linked to Dispersal), Regeneration: 6*, Superspeed: 25 (Usable on Others, but only up to 20 APs; When it is pushed, Superspeed becomes Fatiguing), Systemic Antidote: 6*
FLASH'S POWER STUNTS
By using his Superspeed to spin, Flash can Power Stunt the Digging or Spinning powers. This causes no Burn Out and only costs 1 HP per AP. When pushing Superspeed, the Flash is capable of Time Travel and Dimension Travel (Travel only). Resolve the attempt as a normal Push that costs only 1 HP per AP gained. He must be moving faster than lightspeed (29 APs) and the APs over 29 automatically act as the APs of the selected power. He can travel through Hypertime with this, though if that is his intent, the Push costs its usual 3 HPS per AP.
SKILLS
Charisma: 6, Scientist: 5
ADVANTAGES
Area Knowledge (Central City and Keystone City), Attractive, Free Access (Legal), Gift of Gab, Indestructible Costume, Insta-Change, Iron Nerves, Lightning Reflexes, Popularity, Scholar (Speed Force)
CONNECTIONS
High- JLA, Flash family, Titans, Central City PD, Keystone City PD, Kyle Rayner
DRAWBACKS
Serious Irrational Attraction to eating after using Superspeed, Minor Irrational Attraction to merging with the speed force (increases to Catastrophic at speeds greater than 25 Aps), Married (Linda Park), Public Identity, Fatal Vulnerability: If using Superspeed at 20 APs or more for longer than 10 APs without break, Flash’s hypermetabolism will kill him, Loss Vulnerability: A wound that incapacitates his legs prevents the Flash from using his Superspeed or any of its related powers
EQUIPMENT
SPEED FORCE COSTUME [BODY: 6, Flame Immunity: 10]
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used to communicate with other JLA members and the JLA Watchtower)]

as kid flash
DEX
6
STR
4
BODY
4
Alter Ego
INT
4
WILL
4
MIND
6
Wally West
INFL
3
AURA
3
SPIRIT
3
Motivation
INIT
29 (15)
WEALTH
4
HP
65
Thrill of Adventure
POWERS
Air Control: 8 (Power Linked to Superspeed, Cannot be used to fly), Dispersal: 12 (Power Linked to Superspeed), Superspeed: 14
SKILLS
Charisma: 6, Scientist: 5
ADVANTAGES
Attractive, Insta-Change, Lightning Reflexes
CONNECTIONS
High- Barry Allen, Titans
DRAWBACKS
Age, Serious Irrational Attraction to eating after using Superspeed, Secret Identity, Fatal Vulnerability: If using Superspeed at 14 APs or more for longer than 15 APs without break, Kid Flash’s hypermetabolism will kill him
EQUIPMENT
FLASH COSTUME [BODY: 6, Flame Immunity: 6]
COSTUME STORAGE RING [BODY: 1, Shrinking: 10 (Only used to shrink the costume)]
 

Linda Park
DEX
2
STR
3
BODY
2
Alter Ego
INT
4
WILL
4
MIND
4
None
INFL
4
AURA
4
SPIRIT
4
Motivation
INIT
10
WEALTH
8
HP
55
Seeking Justice
SKILLS
Charisma: 4, Detective: 3
ADVANTAGES
Attractive, Artist (Journalism), Free Access (Regular)
CONNECTIONS
High- Wally West, Keystone City Media
DRAWBACKS
Married (Wally West), Public Identity
 

THE FLASH II
DEX
7
STR
4
BODY
7
Alter Ego
INT
6
WILL
9
MIND
6
Barry Allen
INFL
6
AURA
5
SPIRIT
8
Motivation
INIT
46 (21)
WEALTH
5
HP
120
Upholding the Good
POWERS
(*Power Linked to Superspeed)
Air Control: 14* (Cannot be used to fly),  Dispersal: 12*, Superspeed: 25 (When it is pushed, Superspeed becomes Fatiguing)
FLASH'S POWER STUNTS
By using his Superspeed to spin, Flash can Power Stunt the Digging or Spinning powers. This causes no Burn Out and only costs 1 HP per AP. When pushing Superspeed, the Flash is capable of Time Travel and Dimension Travel (Travel only). Resolve the attempt as a normal Push that costs only 1 HP per AP gained. He must be moving faster than lightspeed (29 APs) and the APs over 29 automatically act as the APs of the selected power. He can travel through Hypertime with this, though if that is his intent, the Push costs its usual 3 HPS per AP.
SKILLS
Charisma: 4, Detective: 6, Gadgetry: 4, Scientist: 7
ADVANTAGES
Area Knowledge (Central City), Insta-Change, Iron Nerves, Lightning Reflexes, Popularity
CONNECTIONS
High- JLA, Flash family, Central City PD
DRAWBACKS
Arch Enemy (Reverse Flash), Serious Irrational Attraction to eating after using Superspeed, Married (Iris West), Secret Identity, Fatal Vulnerability: If using Superspeed at 20 APs or more for longer than 10 APs without break, Flash’s hypermetabolism will kill him, Loss Vulnerability: A wound that incapacitates his legs prevents the Flash from using his Superspeed or any of its related powers
EQUIPMENT
FLASH COSTUME [BODY: 6, Flame Immunity: 6]
COSTUME STORAGE RING [BODY: 1, Shrinking: 10 (Only used to shrink the costume)]
COSMIC TREADMILL [BODY: 8, Time Travel: 50 (Can only be used by characters using Superspeed and is limited to double their APs of power), Dimension Travel: 25 (Travel only, Can only be used by characters using Superspeed and is limited to half their APs of power), R#3] This allows the Flash to travel through time and to other dimensions without a Push. It also allows travel through Hypertime.
JLA Signal Device [BODY: 4, Radio Communications: 25 (Only used to communicate with other JLA members and the JLA Watchtower)]
 
Iris West

DEX
2
STR
2
BODY
2
Alter Ego
INT
4
WILL
5
MIND
5
None
INFL
4
AURA
4
SPIRIT
4
Motivation
INIT
10
WEALTH
8
HP
55
Upholding the Good
SKILLS
Charisma: 4, Detective: 4
ADVANTAGES
Artist (Journalism), Free Access (Regular)
CONNECTIONS
High- Barry Allen, Wally West, Central City Media
DRAWBACKS
Married (Barry Allen), Public Identity, Dark Secret (Iris was born in the 30th Century)


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