Sunday, December 29, 2013

Walls & Armor!

Collateral Damage!
Volume 5!

           On the following chart, walls are assumed to be 1” thick and 10’ by 10’ (0 APs x 0 APs). If they are larger than this, find the total BODY or weight APs of the wall by adding the APs of height and length over 0 to the APs of BODY or weight on the table below. For example, a solid steel wall which is 2 APs long by 3 APs wide would have a BODY of 17 and a Weight of 18. However, it is usually easier to assume that any character who is breaking down a wall is simply trying to break down one ten foot by ten foot section of it.
The BODY of a suit of armor is usually equal to the APs of BODY of the material it is made from, modified by the size. Use the same table as used for Walls. For Armor, the full APs of BODY indicate a full suit of armor that covers the entire body of the wearer. Subtract 1 AP for a suit of armor that only covers half the wearer’s body. Subtract 2 APs for shields and small armors like armored sleeves. Subtract 3 APs for helmets, bikinis, bracers, and gauntlets.
               The Cost Modifier listed on the table is the number of APs by which a player must increase the construction or purchasing cost of a building if all of its walls are built of the material. This assumes, of course, that the building is not already constructed out of such material. That same modifier can be used to determine the cost of armor.

Wall or Armor Material
BODY
Weight (in APs)
Cost APs Modifier
Adamantium
22
8
+14
Brick
8
7
+1
Cloth, Thick or Padded
1
1
-3
Concrete
10
8
+1
Concrete, Reinforced
11
10
+2
Fiberglass
7
4
+1
Gemstone or Crystal
6
8
+8
Glass
4
5
+1
Glass, Bulletproof
7
6
+2
Ice
4
5
+8
Kevlar
6
4
+2
Leather, Hide, or Reinforced Cloth
2
1
-2
Leather, Reinforced
3
2
-1
Marble
10
10
+5
Metal, Soft or Precious
11
14
+3
Plasteel
10
5
+3
Promethium
20
12
+10
Steel or Iron
12
13
+3
Steel Mail
10
12
+3
Stone
9
9
+2
Vibranium
21
10
+12
Wood
6
5
0

Landscape!

Collateral Damage!
Volume 4!

       Whenever characters begin uprooting the flora or get knocked back into a redwood, the following table should help decide just who or what breaks. Also included are some objects commonly thrown and/or destroyed during outdoor battles.

Object
BODY
Weight (in APs)
Height (in APs)
Billboard
8
9
2
Boulder
12
6
0
Bush
2
0
0
Dumpster
12
6
0
Fire Hydrant
11
5
0
Flagpole
6
3
2
Gazebo or 
Storage Building
5
4
0
Light Pole, Rural
8
5
0
Light Pole, Urban
10
9
2
Mailbox
2
0
0
Mailbox, Public
3
2
0
Park Bench
4
2
0
Phone Booth
5
5
0
Radio Tower
12
10
5
Road Sign
3
0
0
Telephone Pole
9
7
2
Tree, Huge
14
15
4
Tree, Large
10
9
2
Tree, Larger
12
12
3
Tree, Medium
7
6
1
Tree, Small
4
4
0

Furnishings & Appliances!

Collateral Damage!
Volume 3!
       
        Furniture has been known to suffer in bouts between heroes and villains. A short list of the BODY and weight APs of the sorts of furniture and appliances that are most frequently used in combat follows:
Furnishing/Appliance
BODY
Weight (in APs)
Cost (in APs)
Bar
4
2
5
Bar Stool
1
0
1
Bathtub
5
3
6
Bed, King or Queen Sized
4
2
5
Bed, Single
3
1
4
Bookshelf, Large
2
1
2
Bookshelf, Small
1
0
1
Couch
4
3
6
Desk, Large
3
1
5
Desk, Small
1
0
4
Dining Room Chair
1
0
1
Dresser or Chest of Drawers
2
1
4
Elevator
5
6
8
Escalator
5
6
7
Kitchen Cabinets
3
2
5
Kitchen or Bathroom Sink
4
1
3
Lamp
1
0
1
Large Dining Table
2
2
6
Piano, Baby Grand
3
3
7
Pool Table
3
2
4
Recliner
3
1
4
Refrigerator, Freezer, or Dishwasher
4
3
5
Staircase
5
4
4
Stereo System or Video Game
2
0
6
Television, Large Screen
3
1
6
Toilet
4
1
3
Washing Machine or Dryer
3
3
5